Proposed EDC HQ

Ready For Review
 EDC HQ - Underground Barracks - Siberia Deep underground in the frozen wastes of Siberia, the EDC Barracks lives up to the sterile reputation of the land. Upon emerging from the GroundBridge, one will find halls snaking off in all directions, each differentiated by regiment and company. Rank and file troopers are four to a room, with two bunks in each. Officers and elite personnel can have their own room and personalize it to their desires.

Entrance to the surface is through a long, lonely elevator ride leading to a camouflaged hatch. Going down deeper takes one to the base's command bunker. It is [ansi(hc,very cold)] in Siberia, and numerous maintenance shafts and crawlspaces are not heated, meaning the pipes and conduits are often covered in frost. The Siberia base has little offensive weapons, but is nigh invulnerable to surface assaults, meaning it can always hold out until reinforcements arrive via the GroundBridge.

EDC HQ - Lounge & Park - Paris Were it not for the GroundBridge terminal hidden in the subbasement, it may seem difficult to think of the Paris base as a military facility. The lounge is an open two story building with big glass windows that look out over the park. The city of Paris itself can be seen in the distance. Comfortable leather couches and tables are arranged amongst the pool tables, foosball, arcade, and other games. The food is good and the atmosphere is relaxing. The lounge has a very Starbucks meets local pub feel to it.

The park includes a [ansi(hg,beautiful garden)] with flowers, several large plane trees near the benches. A stream runs through the park, eventually reaching a pond and fountain. In the winter, the pond freezes over and is available for skating. Of all the EDC bases, this is the least self-sufficient, having no central command facility and no defenses beyond several lampposts able to transform into laser turrets.

EDC HQ - Mission Control - North Korea This is where Earth Defense Command leads the continual fight to save the world. This two story room contains five rows of [ansi(hw,computer terminals)], each with a technician wearing a headset coordinating some far off patrol, assault, or logistical dilemma. The constant activity means there's an omnipresent sounds of chatter filled with military jargon. In the center of the room is a massive 3D holo-generator that usually displays the geoscape of Earth. EDC patrols, known enemy positions, and other points of interest are highlighted.

Command personnel can watch and control everything from the upper level, with terminals that allows access to everything within the Korea base, the EDC satellite facilities, and even bases beyond Earth. From here, an EDC Commander can be this planet's God.

EDC HQ - Sickbay - Korea Although all the EDC satellite bases have basic medical facilities to deal with injuries, the main base's is a [ansi(hw,fully)] [ansi(hr,functional)] [ansi(hw,hospital)]. Covering three underground levels, sickbay includes an emergency ward, disease control center, long term medical care, and offices for routine check-ups. Injuries suffered in battle are handled in emergency, after which patients that cannot be discharged are transferred to either long term medical care or disease control. Patients staying longer than a day can be situated either in shared or provide rooms depending on their needs.

Sickbay is very well stocked and staffed, containing everything from MRI scanners to cybernetic attachment stations. Specialists of all kinds for both humans and organic aliens can be found here. Mechanical beings are expected to head to either Manufacturing, Shuttle Control, or the Submarine Launch Bay.

EDC HQ - GroundBridge Hub - Korea A remarkably simplistic facility given how vital it is to both EDC HQ's functioning and the defense of the world, the GroundBridge Hub has contains two levels, with grated metal walkways heading directly into the mouths of the GroundBridges. Paris and BUrkino Faso are elevated opposite one another, with Area 51, Siberia, and Decepticon Island on the ground level. The space here is large, suitable for large number of troops and heavy equipment on a moment's notice.

The bridges operate on a set schedule, opening and closing with a terrifying WHOOSH. It takes some courage to go through the [ansi(hg,whirling energy tunnels)] for the very first time. The Hub is heavily trafficked by soldiers in civilian clothes, uniforms, or combat suits depending on their destination. In the event of an emergency, GroundBridge Control can direct EDC troopers to any satellite base to quickly respond to events anywhere in the world.

EDC HQ - Training Grounds - Decepticon Island Once the heart of the enemy presence on Earth, Decepticon Island--still named such with a wink and a nod--is a shell of its former self. The sprawling city stands in [ansi(b,blackened ruins)] from when Computron turned it into ash. Many structures still stand, but are used now for urban training so collateral damage poses no issue. Other sections of the city have been carved out to provide more natural terrain. Both holographic and mechanical training equipment litter the island to create any sort of scenario that the EDC Commanders can think of.

Most of the EDC's retrofitting was done underground, with heavy lifts present to carry anything from a single man to a heavy jet fighter to the GroundBridge terminal. The Command Bunker can be used both to monitor the training operations and defend the area. Despite how relatively unimportant this satellite base is, it is well defended thanks to all the training weapons hidden throughout the base that can be ramped up to combat levels and turned against any attackers.

WIP
 EDC HQ - Submarine Launch Bay - Korea Big room with pools in it that lead under da sea.

EDC HQ - Central Entrance - Korea Ex-Protectorate base, reconfigured. Contains an MIB style lobby.

EDC HQ - Shuttle Control - Area 51 Hangars out in the desert.

EDC HQ - Underground Manufacturing and R&D - Burkina Faso Stark contrast between fire belching factory and clean R&D facility.