CapturePoint

Overview
Certain rooms on the grid contain unique combat-linked features called Capture Points. These points can be held by anyone and serve multiple purposes:
 * Combat Bonuses - While you hold a point it may convey certain bonuses to you
 * Combat Penalties - Some points have bonuses offset with penalties (similar to the bonus/penalty structure used by defense levels)
 * Attacks - Some points give you access to unique attacks
 * "Winning" - During some plots, "winning" a battle may be decided by the faction who controls X capture points for Y rounds. An alternative to the usual "beat each other senseless" scenario!

Commands
TACS