Mini-Corrupt

Description
Corrupt is a supremely powerful or virtually useless effect due to its extremely random nature. Mini-corrupt is it's little brother.

When a Mini-Corrupting attack hits its target, the target receives an additional amount of stat damage, based on the damage dealth by the attack. An attack dealing no damage will not produce any Corruption.

The stat Corrupted is randomly chosen from the following: STR, ACC, FRP, AGL, or VEL in the current mode only.

Mini-Corrupt can be seen a variety of attacks, from particle beams to electomagnetics to surgical strikes on delicate components. Anything that might cause additional trauma to someone's internal components, in addition to dealing normal damage.

Strategy
Much more cost-effective than Corrupt, although less effective. Great for adding that I'm-cooking-your-insides-with-radiation flavour at an affordable CP cost.

Because of its unique calculations, even a Corrupt that hits might still be mostly wasted as it strikes Sludge's FRP or Blast Off's STR or anyone's VEL1 or most people's VEL2.

However, the rare occasion that you knock Blurr's AGL down from 100 to 90 makes up for it (good luck hitting him with the Corrupt in the first place). Against most opponents, if Corrupt hits ACC the victim may as well go find a white flag.

While still quite random in it's effectiveness(choosing a stat to affect at random), it always his a combat stat, and will cause additional stat damage on top of what normal attacks deal when the the target is at lower Endurance. Also, while it has a smaller effect, it is more affordable so it can be used more often, letting you be more likely to hit something your opponents needs.

Related Effects

 * Corrupt