Blind

Description
Blind makes the target recieve the Blind combat flag, which in turn will give the target a small penalty to Accuracy. This penalty last until they next perform an attack, and then it dissapears.

This effect is commonly used in attacks such as Photon Pistols or other attacks implementing bright flashes of light, as well as attacks that use sonic or electrical energy to temporarily disrupt systems.

Strategy
Since Accuracy is so important in a battle, decreasing your opponent's ability to hit is very helpful. In addition to lowering the liklihood of a hit, if someone is blind, they may be less likely to use a powerful attack, and may shift into a Fearless or Aggressive stance, lowering thier chance to dodge.

Related Effects

 * Cripple
 * Volatile